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    <title>ABC2 News Video Game Reviews</title>
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    <description>Video Game Reviews</description>
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    <copyright>Copyright 2008 The E.W. Scripps Co. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.</copyright>
    <pubDate>Wed, 14 May 2008 05:00:01 GMT</pubDate>
    <lastBuildDate>Thu, 15 May 2008 01:51:25 GMT</lastBuildDate>
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      <title>First impressions on Rockstar's newest edition of GTA IV</title>
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      <pubDate>Fri, 02 May 2008 20:00:42 GMT</pubDate>
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      <title>An Inside Look at Grand Theft Auto IV</title>
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      <description>The latest chapter of the Grand Theft Auto video game series is in stores now.    </description>
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      <pubDate>Tue, 29 Apr 2008 17:39:15 GMT</pubDate>
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      <title>To Prestige Or Not Prestige</title>
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      <description>Is going prestige worth it in Call of Duty 4: Modern Warfare?  Plus: tips, advice, and how to get gold weapons.</description>
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      <pubDate>Fri, 22 Feb 2008 23:38:28 GMT</pubDate>
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      <title>For Another First Person Shooter, Turok Offers a Bit More</title>
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      <description>Turok is the latest in the series of dinosaur hunting.  With all the latest FPS's out there, is it worth it?</description>
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      <pubDate>Sat, 29 Mar 2008 00:23:35 GMT</pubDate>
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      <title>The Club for XBOX 360</title>
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      <description> Sega  keeps it simple, but its still action packed.</description>
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      <pubDate>Thu, 27 Mar 2008 23:32:15 GMT</pubDate>
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      <title>Frontlines: Fuel of War for the PC</title>
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      <description>Does THQ's Frontlines:Fuel of War, Blast Commie hordes, and gas up. </description>
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      <pubDate>Thu, 20 Mar 2008 11:43:00 GMT</pubDate>
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      <title>Prestige Mode in Call of Duty 4 - Playstation 3</title>
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      <description>By now you've hopefully made it to level 55 in the online game play in Call of Duty 4. So what should you do?</description>
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      <pubDate>Fri, 07 Mar 2008 18:05:20 GMT</pubDate>
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      <title>Video Games of the Future</title>
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      <description>Imagine playing a video game without a controller. Imagine being able to make objects disappear with your mind or throw a punch and see it replicated on a screen.</description>
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      <pubDate>Thu, 21 Feb 2008 12:51:12 GMT</pubDate>
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