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Left 4 Dead is a Zombie Fest You Can't Do Without


Last Update: 2/24/2009 3:05 pm
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Something you’ll notice with some of the games out right now is there is some type of undead addition to the game. Why bother with an additional feature when you can have the whole fright fest?  

There is not one bad thing about Left 4 Dead.  The game is never laggy. It is seamless and fluid with no long loading times even though the graphics are incredible.  The campaign mode is just unbelievable. You definitely cannot get through this game on your own. Its mechanics force you to work as a team and even then its tough to survive.  
Several game theme/settings/locations each an hour and a half which is different every time.

I really love how it plays out like a movie with a big stand off at the end of each campaign.

Online play is very interesting.  When competing in teams you get to play as the living one time and the undead the other.  So far I have only been able to play as a boomer and a hunter. The hunter is a lot of fun, but I would really like a chance to play as a witch or a tank. I have no idea on how to pick which undead you want to be, I believe its just random.   

The controls could not be any simpler. Especially with a pic of the button popping up on your screen when the situation calls for it (picking up weapons/med packs).

If you don’t have it already you really need to pick it up

I give it a 5 out of 5.

Versus Mode Update

A free update for the Xbox 360 version of Left 4 Dead is available now via Xbox Live. The update includes a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is:
 
General
Fixed Survivors being able to climb surfaces marked for versus infected only Fixed a class of SurvivorBot bugs dealing with rescuing downed players Players can no longer grab ladders while flying through the air after a Tank punch Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises Fixed mini-gun physics exploit Fixed propane tanks (and other physics objects) causing players to fall through elevators Fixed rare achievement bug issues Fixed several map exploits

Versus Changes
Added HUD elements to show status of other infected players Fixed instance where a Survivor changing to the infected team would be attacked by infected bots Normalized special infected melee damage Fixed exploit where infected players could run away and teleport back to gain health Players can only change teams once per map Players can't change teams while other players are still loading Tank spawns at the same % through the map for both teams in versus mode Made the Tank and Witch spawn directly on the escape route Increased chance of getting the Tank or Witch Fixed team swap issue

Hunter
Easier to pounce a Survivor who is meleeing Increased Minimum damage a Hunter pounce does

Smoker
Fixed Smoker tongue tolerance
Smoker now has to be killed or the tongue destroyed for the tongue to break Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer Fixed cases where the ability timer was not using the correct time Fixed case where you could point at a Survivor but not register a tongue hit Fixed Smoker tongue not targeting and landing properly through PZ ghosts Smoker tongue does damage every second while dragging paralyzed Survivors

Tank
Bashable objects now appear with a red glow Tanks hitting a car with an alarm disables the alarm permanently Tank frustration timer is only reset by hitting Survivors with rocks or fists Reduced autoshotgun damage against Tanks

Witch
Witch spawns at the same % through the map for both teams Avoids spawning within a certain % of the tank Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors

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